The Monk Class For D&D 5E

Her clench hands a haze as they divert an approaching hail of bolts, a half-elf being springs over a blockade and devotes herself completely to the massed positions of hobgoblins on the opposite side. She spins among them, thumping their blows aside and sending them reeling until finally, she remains solitary.

Taking a full breath, a human canvassed in tattoos subsides into a fight position. As the first charging orcs contact him, he breathes out and an impact of flame thunders from his mouth, overwhelming his adversaries.

Moving with the quiet of the night, a dark-clad halfling ventures into a shadow underneath a curve and rises up out of another inky shadow on an overhang a short distance away. She slides her sharp edge free of its fabric wrapped sheath and companions through the open window at the despot ruler, so powerless in the grasp of rest.

Whatever their order, monks are joined in their capacity to mysteriously outfit the vitality that streams in their bodies. Regardless of whether diverted as a striking presentation of battle ability or a subtler focal point of guarded capacity and speed, this vitality mixes all that a priest does.


Monk 5E Leveling Table

Level Proficiency Bonus Martial Arts Ki Points Unarmored Movement Features
1st +2 1d4 Unarmored Defense, Martial Arts
2nd +2 1d4 2 +10ft. Ki, Unarmored Movement
3rd +2 1d4 3 +10 ft. Monastic Tradition, Deflect Missiles
4th +2 1d4 4 +10 ft. Ability Score Improvement, Slow Fall
5th +3 1d6 5 +10 ft. Extra Attack, Stunning Strike
6th +3 1d6 6 +15 ft. Ki-Empowered Strikes, Monastic Tradition feature
7th +3 1d6 7 +15 ft. Evasion, Stillness of Mind
8th +3 1d6 8 +15 ft. Ability Score Improvement
9th +4 1d6 9 +15 ft. Unarmored Movement improvement
10th +4 1d6 10 +20 ft. Purity of Body
11th +4 1d8 11 +20 ft. Monastic Tradition feature
12th +4 1d8 12 +20 ft. Ability Score Improvement
13th +5 1d8 13 +20 ft. Tongue of the Sun and Moon
14th +5 1d8 14 +25 ft. Diamond Soul
15th +5 1d8 15 +25 ft. Timeless Body
16th +5 1d8 16 +25 ft. Ability Score Improvement
17th +6 1d10 17 +25 ft. Monastic Tradition feature
18th +6 1d10 18 +30 ft. Empty Body
19th +6 1d10 19 +30 ft. Ability Score Improvement
20th +6 1d10 20 +30 ft. Perfect Self


Basic Features of a Monk

Hit Points

Hit Dice: 1d8 per monk level

Hit Points at 1st Level: 8 + your Constitution modifier

Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per monk level after 1st

Proficiencies of a Monk

Armor of a Monk: None

Weapons of a Monk: Simple weapons, shortswords

Tools of a Monk: One type of artisan’s or one musical instrument

Saving Throws of a Monk: Strength, Dexterity

Skills of a Monk: Choose two from Acrobatics, Athletics, History, Insight, Religion, and Stealth

Equipment of a Monk

(a) shortsword or (b) any simple weapon

(a) dungeoneer’s pack or (b) explorer’s pack

10 darts


Quickly creating a Monk

You can create a monk quickly by following the given suggestions.

Dexterity your next highest score, Wisdom followed by it.

And at last, pick the hermit background.

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